Swiftkey launch gesture typing

Swiftkey has in the space of just a couple of years become one of the best selling apps on the Android platforms. It installs a keyboard on your phone that can be linked to Gmail, Facebook, Twitter, SMS, and blogs, then uses natural language technology to predict which word you are going to type next .

Up until now whole words could be added with a single tap, which improves the speed of typing, but  today the company has launched Swiftkey 4, known as Swiftkey Flow, which introduces gesture typing.

Furthermore, the update allows users to enter whole phrases just by gliding to the space bar between words, instead of having to press space bar and start a new word input is continuous, while maintaining the personalised autocorrect engine of previous versions.

Additionally the new version of Swiftkey now can support contextual prediction in 60 languages, and words are now easier to correct because now if you tap  on a word you to the end of that word and are given two alternatives to type instead.

Swiftkey should be of interest to heavy mobile users of social media, as it means updates can be typed faster, and the horrendous autocorrect error that you tweet to all your followers should be a thing of the past. Quicker mobile typing will also make blogging on the go a lot easier, meaning you don’t need to be at a computer to construct your latest post but can do it easily on the bus instead.

Introducing the new version, Ben Medlock, Swiftkey co-founder and CTO, said:

“Everyone’s had embarrassing autocorrect moments. That’s why we built SwiftKey to understand the context of words, not just their spelling. It works from the word go to adjust to you — from the phrases you write to how you touch the screen.”

In the 11 weeks before today’s launch, beta versions of the app were tested by over 200,000 users, and they ended up flowing over 2.4 billion characters.

Swiftkey 4 will normally cost £2.99, but will launch with the promotional price of £1.49 in the Google Play Store. Apple Terms and Conditions prevent it being developed for iOS.