Welcome to eModeration’s round-up of all that is intriguing,
alarming or odd in the world of social media, compiled by Kate Williams
(@emodkate).
In this update: Facebook’s 10-cent fans; Black Friday
brands; and The Twoddler.
Next update: Friday. See you
then!
ON FACEBOOK
…
At the same time that Mark Zuckerberg announced a
change to Facebook’s privacy
options last week, he also let slip that that Facebook had tipped
350 million on the user scale.
Crikey. In August 2008 – that’s a
mere 15 months ago – the ‘Book had 100 million users. That’s some rapid weight
gain, sister (and in fact means that Facebook ranks just behind China and India
in the ‘if-a-social-network-were-a-country’ game that I like to play with my
little darlings on cold winter’s evenings like these).
The ‘Inside
Facebook’ guys looked, well, inside Facebook this week, and in an
all-round-enlightening analysis revealed that content-sharing
has taken a massive leap, from 1 billion items per week, to 2 billion in
September – and now 3.5 billion per week as of right now. But despite overall
growth, status updates appear to be slowing down – it’s not clear whether or not
this is due to Facebook’s recent redesign, or the cause of it.
The
changeover – which split the feed into ‘News’, a rundown of the ‘most
interesting’ stories of the day, and ‘Live’, which shows what’s going on at the
time the user is logged in – is still inspiring
disgruntlement. The ‘CHANGE FACEBOOK BACK TO NORMAL!!’ Facebook Group is now
up to 1.2 million members.
They sound like quite a shouty lot, don’t
they? Bagsy not me to tell them that there are more Facebook homepage changes
on the way. Seems as though search might be the focus in this redesign – Mashable’s
analysis breaks explains all.
Unsurprisingly, Facebook is not short
of secret admirers – both Yahoo and Myspace have been trying to grab a little
reflected glory this week, with the former announcing major Facebook
integration, and the latter appearing to head the same way – beginning with
allowing its users to use
Facebook Connect to log in.
Ah, Synchronicity: hot on the heels of
the news that 77% of Facebook Fan Pages have fewer
than a 100 fans, comes word from a company called Viralee. It’s the first to
come out of the shadows and publicly announce that it’s selling Facebook Fans
for 10
cents a pop – and has sold over a million in the last week alone, as brands
rush to boost their stats.
Which will all be as chaff in the wind to this
lot: Yes it’s the cream of the crop, the tip of the top … The Big
Money Facebook 50 lists the brands who are currently getting the best out of
Facebook. The scores are a combo of fan numbers, page growth, fan engagement and
creativity.
Psst! If your brand isn’t quite there yet, you might like to
peruse these handy guides:
Inside Facebook: Top
9 Facebook Page Management Tools
Techipedia: How to Create the Perfect
Facebook Fan Page
and iMediaConnection’s Upcoming Facebook Changes: 7 Things Brands Need To
Know
ON TWITTER
…
Not a great beginning for the week: Twitter Lists (the
shiny new and much-touted feature for organizing your Twitter feed) were taken
out of action last week, as Twitter scrambled to work out what, precisely,
was causing the site to crash. As VentureBeat succinctly put it: $155 million in
venture capital later, and the site still goes down?
Then, following the
announcement that Facebook had passed the 350m milestone, a UK Facebook exec pointed
out witheringly that there are fewer active users on the whole of Twitter
than there are on Facebook app Farmville. Ouch.
Hmm. It’s true there’s no
denying that the
stats are sliding for the microblogging site – new Nielsen data finds that
Twitter traffic dropped a galumphing 27.8% in October, and comScore reveals that
uniques are down by 8.1%.
But Twitter may not yet be quaking in their
birdy-boots: the figures don’t include those who’ve migrated to mobile-friendly
third party apps: 43% of total users, according
to Crowd Science.
And of course Twitter can also console itself with
the fact that, according to The Global Language Monitor, it is the most
popular word in the whole English language – is that even
possible?
Finally – and I’m unsure whether this is a great leap forward
towards a seamless human/tech interface, or an indication of just how close we
are to atomisation, alienation, and despair – allow me to introduce Twoddler, ‘The
Baby Toy That Twitters’.
ON GOOGLE
…
Earlier this week, Google appeared to cave in to News
Corp’s demands that it stop providing access to paywalled websites. But
Rupert Murdoch appeared to have gone a step too far when he accused them of
content ‘theft’
across the board. “It’s wrong to paint us as stealing content. We are like a
virtual newsagent,” a mildly-peeved director of Google UK Matt Brittin told a
Commons Select Committee.
ON YOUTUBE
…
In what sounds suspiciously like one of those nails in
trad TV’s coffin that people are always on about these days, rumours are flying
that YouTube might be about to offer streaming TV shows just one day after they
first air – and for an eminently
affordable $1.99.
Meanwhile, over in the UK, Five has inked a deal to
hand over more than 3,000
hours of programming to YouTube, who will stream them on-demand and free of
charge. The deal includes Neighbours, Home And Away, The Hotel Inspector and The
Gadget Show – some of Five’s most popular content.
And the video-sharing
site is sharpening its offer to marketers, too – now advertisers can control
where their ads appear, right down to choosing the individual video (useful
if you know your target audience is also passionate about, say, Susan Boyle
pre-makeover). If that’s a little too specific, keywords, demographics, and
interest-based categories are also available.
BRANDS GET SOCIAL …
The Alternative Queen’s
Speech: children’s charity Barnado’s is to broadcast a ‘Teens’
Speech’ on Christmas Day – exclusively on MySpace (disclosure: moderated by
eModeration). The user-generated stream features young people talking about the
issues which matter to them most. Barnardo’s will also encourage viewers to
lobby their MPs, asking for vulnerable children to be remembered in each party’s
election manifesto.
Goretex, the outdoorsy all-weather
brand, launched a new online community this week, called
MyExperienceMore.com. The site offers hardy types a forum to communicate with
one another, sharing their outdoor experiences via photos, videos and message
boards.
Youth clothing brand Boy
Meets Girl has teamed with virtual world Fashion Fantasy Game, offering
members a free, virtual Boy Meets Girl “Coco Hoodie” to wear. The offer
coincides with the mail-out of Bloomingdale’s holiday catalogue, which features
the real-life version for $78.
Last week Fox teamed up with MTV.com and
Facebook to bring a live webcast roundtable discussion of James
Cameron’s Avatar – featuring the director and stars – with fans submitting
their own questions via the official Avatar Facebook Page.
Britvic’s
spring water brand Drench revealed its hamster
jazz viral online, before its official TV launch on Saturday. The
hamster-dudes were apparently chosen after a nationwide search.
Sony
Ericsson has launched the next phase of its “Spark Something” space-hopper
campaign – users ‘inflate’ real-life space hoppers via Twitter, and watch
the event unfold via a live video feed.
Ikea scored dix
points with their Facebook photos of their new Malmo showroom – fans were
then encouraged to go into the photos and tag products with their own names, for
a chance at winning the item.
Clothing brand Esprit has launched an interactive
installation in its flagship Regent Street store. A fairy godmother calls to
customers from a mirror, which takes a photograph of the customer and
superimposes it on a mannequin. Customers can then dress themselves in various
virtual outfits and send images to Facebook and to a mobile campaign
site.
Toys R Us whipped up Black
Friday Frenzy by giving its Facebook fans a full preview of discounts, and
exclusive access to “Mystery Deals” – making it the fastest growing brand on the
social network.
And here’s Mashable’s look at how 5
other brands approached Black Friday (the traditional kick-off for
holiday-season spending in the States) on Facebook – including Best Buy and
Sears.
ON MOBILE …
London
Mayor Boris Johnson wants mobile companies to come up with platforms to let
Olympic visitors to watch
3D video clips of the Games on their handsets. The blonde bombshell also
wants micropayments via handsets – handy for paying for snacks and merchandise –
to be ready in time for the Olympics.
SOCIAL
STATS …
Mobile and the internet are now essentials
not extras, as far as we Brits are concerned. We spend nearly 3 days online
per month, with another 7 hours spent on mobiles, and many of us would struggle
to organise life without them, according to moneysupermarket.com.
Women
like their networks to be truly social – Facebook,
Twitter, MySpace and Bebo have a user base that’s 50%+ female. Whereas men like
to save, organize and collect – networks like Reddit and Digg attract more male
users.
UNDER THE GAVEL
…
Facebook’s Beacon nightmare grinds to a bitter close:
there’s a settlement
on the table to the class-action suit, which was brought by users outraged
at misuse of their personal data. But claimants will not be receiving personal
compensation – Facebook will instead use $9.5 million to establish a non-profit
organization to fund online privacy-related projects.
Talking of legal
minefields – here’s a very generous
white paper from law firm Reed Smith which takes brands through the possible
pitfalls of using social networks – including those that might arise when
running competitions, providing customer services, and making use of
user-generated content.
A British man has been cautioned after he hacked
the login details for users of RuneScape, and then stole
their virtual characters and goods. The crime is on the rise globally –
according to the Telegraph, a Chinese player of the online game Legends of Mir 3
was killed four years ago, after he sold a dragon sabre which didn’t belong to
him.
VIRTUAL AND GAMES
…
Moshi Monsters, the free-to-play online pet-monster game
has passed the golden 10 million registered player milestone, owners Mind
Candy announced last week. CEO Michael Smith is thinking about intriguing
new formats – including a print-on-demand service which would turn kids’
monsters into plush toys or trading cards – which in turn would connect back
into the game.
And if that’s got you thinking, you’ll want to know more
about virtual worlds for Kids, Tweens and Teens. Luckily Kzero have just
produced this illuminating paper which breaks down three good reasons why branded worlds are set to be
major growth areas in 2010.
Taking as their starting point teen virtual
world IMVU’s $2m monthly sales, Kzero have also put some thought into the
subject of virtual goods. With
estimates putting Facebook’s virtual goods earnings at $40m, it’s worth a read.
Facebook, by the way, is currently weighing up how to monetize the vast
rivers of virtual currency sloshing
around third-party apps. They already have their own official currency –
credits – but developers aren’t required to use them – yet.
50%
of US women play online games – though they don’t self-identify as gamers –
and 41% of them have bought virtual currency, with most avoiding offers for
points. Keeping it in the family, nearly 60
million of their kids are gamers – with kids as young as 2 included in the
stats. 12 to 14s rack up the most time online – an average of 10.6 hours weekly
– which drops off between 15 and 17, the point at which stiffer competition for
time and pocket-money kicks in.
FishVille continues its
piscine journey to the top of the charts, with upwards of 20 million monthly
active users and weekly growth of 4.68 million. It’s now the 8th largest app on
Facebook – snapping at the heels of CrowdStar’s Happy Aquarium, which led the
way in fish-based entertainment.
And flushed with success, Zynga have launched
PetVille (if a theme ain’t broke…). So just what is it with social gaming?
Here, PaidContent examine the reasons for the genre’s vertical
trajectory over the last year – and for the relative success of startups
over established developers. They cite three key factors: development,
distribution and discovery.
That’s all
folks!
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